Knowledgebase: Miva Empresa VM
Miva Merchant Empresa/Mia/Script Compiler v5.08 Release Notes
Posted by Wayne Smith, Last modified by Wayne Smith on 29 July 2013 09:01 PM
Miva Merchant Empresa/Mia/Script Compiler v5.08 Release Notes
-------------------------------------------------------------

Bugs Fixed
----------
5621: The level arguments to the -p option of mvc do not work as expected
5623: MIVAVM - Notification Server not working in store admin
5636: Non-SSL MvCALL callreturnheaderN values are missing their last character
5651: The -P option to mvc detects the errors and prints diagnostics but does not cause the compiler to exit with a failure code.
5652: 3.x Config: Relative paths to authfile are handled differently than 5.06
5655: Miva Merchant 5.5 PR5: core-16 patch installation fails on 5.07 engine
5656: miva_array_sort can cause an engine crash with numeric sort callback and non-numeric data (actually related to the number of items being sorted)
5657: MivaVM::cat does not NULL terminate the resulting string
5658: Inconsistent segfault in MvCREATE when DATABASE is the result of an expression


Configuration Changes
---------------------
- The UNIX 3.x configuration library now supports a new directive,
"builtindir". When specified, the engine loads all builtin function
libraries found in the configured directory path. This functionality is
similar to the environment based configuration's MvCONFIG_DIR_BUILTIN
directive.


New Builtin Functions
---------------------
- New GD library functions have been added allowing images to be created from
data stored in a variable instead of a file:

gdImageCreateFromPngMem( data var )
gdImageCreateFromGifMem( data var )
gdImageCreateFromWBMPMem( data var )
gdImageCreateFromJpegMem( data var )
gdImageCreateFromGdMem( data var )
gdImageCreateFromGd2Mem( data var )

- New GD library functions have been added allowing images to be written to
a variable instead of a file:

gdImagePngMem( im, output var )
gdImageGifMem( im, output var )
gdImageWBMPMem( im, fg, output var )
gdImageJpegMem( im, output var, quality )
gdImageGifAnimBeginMem( im, GlobalCM, Loops )
gdImageGifAnimAddMem( im, ctx, LocalCM, LeftOfs, TopOfs, Delay, Disposal, previm )
gdImageGifAnimEndMem( ctx, output var )

- New GD library functions have been added allowing images to be written
directly to the output stream:

gdImagePngOutput( im )
gdImageGifOutput( im )
gdImageWBMPOutput( im, fg )
gdImageJpegOutput( im, quality )
gdImageGifAnimBeginOutput( im, GlobalCM, Loops )
gdImageGifAnimAddOutput( im, LocalCM, LeftOfs, TopOfs, Delay, Disposal, previm )
gdImageGifAnimEndOutput()
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